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Ftl mods
Ftl mods





ftl mods

That's basically how the fleet's speed is handled. It's all done by that command I told you about earlier. You can also delay or speed up the fleet after it appears. The events can modify the delay, either making it longer or shorter. There's just a delay before the fleet appears. This is done by the command "modifyPursuit amount". One of the things they can do is set how far away the Rebel fleet is. They contain events, which are basically triggers. In data.dat, there are files that are called "events". On the topic of how he implemented the changes, BlackAlpha said: The mod was updated in May of 2021 to be compatible with Slipstream Mod Manager and version 1.6.14 of the game.īlackAlpha on the FTL Forums implemented a more nuanced hack, one which slows the fleet down. The -100,000 amount was maintained both as an homage to DisposableNinja's work, and out of their spite for the rebels. Malacos and AirRevenant posted a method to end fleet pursuit on reddit, and uploaded a mod to Nexus Mods that employs DisposableNinja's method to end Fleet Pursuit, for the Advanced Edition update to the game. START_GAME is triggered when you start a new game and START_BEACON is the default event for new sectors. 100,000 is a bit overkill, but it works. You can change this via events.xml: Find the event START_GAME and/or START_BEACON Add When these events trigger, it will set the pursuit value to whatever you wish. Edits to data.dat are still unstable, and reliable editors are in active development (see the thread on packing and repacking FTL files for more information).ĭisposableNinja figured out how to disable fleet pursuit altogether: Rebel Fleet pursuit is handled by trigger events in the events.xml file inside the data.dat file. Here's detailed information on custom weaponry. Information on the ship configuration file syntax can be found here. Its commented source code documents the structure of profile.sav and continue.sav. It'll also unlock ships and achievements, and unpack resources. ComaToes and Vhati wrote the Profile/SavedGame Editor.







Ftl mods